Weather conditions wind, snow, rain and time of day will be optional, and Midway is looking to work in an instant-replay feature it wasn't implemented in the version we tried that would undoubtedly be used frequently.
While it's premature to make any sort of solid judgement of how NFL Blitz on the N64 will inevitably turn out, we are encouraged by what we see at this very early sneak peek. NFL Blitz is an excellent arcade game, and we can only hope Midway is able to deliver the same experience to N64 players. Rest assured, we'll keep a watchful eye on this one as it develops. It's American football but without the tedious stop-startery of most American football sims.
If you can put up with the computer cheating in the last quarter to make the final score as tight as possible , even non-fans will enjoy themselves. Arcade-style American Football - and all the better for it.
Quick, unbroken play with plenty of scraps and a customisable Play Editor. I know I have said this before, but I need to say it again.
I may take a passing glance at whatever the latest and greatest game is at the movie theater or something, but I can't remember the last time I actually went to a video arcade. I think that this is a credit to the game developers, because most of the games being developed strictly for the consoles are just as good, if not better. So where am I going with all of this, you ask? NFL Blitz, that's where. This is the newest football game to hit the N64 and PSX, and it is a direct port from the arcade game.
But since I never play arcade games, I just have to take their word that this is true. From everything I have heard about the game they did a great job of porting it over, but since I have never played the arcade game I will have to judge it on its merits as a console game, not an arcade port.
For those of you who are like me and don't play arcade games, let me give you the stat sheet on this game so you will have a better idea of some of the key features. First off, this is a fast-playing, hard-hitting, in-your-face mutation of NFL football. You will find all the NFL teams, simple controls, a season mode and a play editor at your disposal.
This game has reached legendary status in the arcade, so I have been dying to see what all the hype is about. Blitz is a game that is loosely based on the NFL. You do have all of the teams, but you only have seven players on offense and seven players on defense. Only four of the players on offense are eligible to touch the ball, and before the snap you can only control four players on defense.
After the snap, it is a whole different story, but we will get into that a bit later. The object of Blitz is the same as in real football: score a touchdown.
The difference is in the rules. First off, you have to go 30 yards to make a first down; it does not matter where you start your drive unless it is inside the opponent's 30 , you will always start 1st and The second difference is that the clock stops between plays, regardless of whether it is a running play, completed pass or incomplete pass.
The third difference is that there is no pass interference; you are fully encouraged to do whatever it takes to stop the receiver from catching the ball. And lastly, the developers forgot to add refs into the game so there are no rules at all. The game will not allow you to go offsides or to try to throw a forward pass after you have crossed the line of scrimmage, so in a way, the game is the ref and it will not let you break the rules that don't exist.
Get it? Since there are no rules and no refs, do you think the players are going to act civilized and play nice? Hell no. The thing that makes this game so fun is the fact that there is nothing civil about it. There is plenty of slamming, bashing, thrashing and banging going on, and that is after the play is already over. There is nothing cooler than slamming your opponent to the ground and then jumping up into the air and landing on him with all of your weight.
You really have to see it to get the full effect, but let me tell you that it just looks painful. This move is best performed when playing against a human opponent so you can throw in a few of your favorite verbal lashings to go along with it. This game was so full of moves and off-the-wall taunts that I actually did not mind when the other team scored, because I wanted to see what kind of celebration or taunt they would come up with.
There are some of the coolest tackles and hits I have ever seen. One of my favorites is the helicopter spin, where the defender will grab the offensive player by the arm, spin him around two or three times, and let him go. Hits that knock the player 10 yards were common yet not overused.
Another thing that makes this game so good is the ease with which your players are executed. Passing is as simple as pointing the analog stick in the direction of the receive and hitting the pass button. You have a turbo button, a pass button and a jump button on offense and a turbo button, player switch button and a tackle button on defense.
That's it. Everything you do is a combination of these three buttons. For example, pressing turbo twice will make your player pull off a spin move. Pressing turbo and jump will make your player high hurdle. The point is that the controls are very simple and it will take a newcomer only a short time to get the hang of it.
I was a little disappointed with the lack of default plays that were in the game. You only have 20 or so offensive plays and 10 or so defensive plays.
Sure, you can use the play editor to create your own custom plays, but I usually don't have time for all that. It would have been nice to have around double the number of plays, because it still would have kept things simple yet given a few more options. The only other complaint I really had with the game was that there was too much passing and it was hard to get a good running game. Since you have to go 30 yards to get a first down, it is nearly impossible to run the ball more than one time per series.
Now I know that the object of this game was to make it fast, furious and high scoring, but it still would have been cool to break off long runs. I think a long run is more exciting than a long pass. I know that the developers really pushed the passing, because out of the 20 or so default plays, only two are running plays. That should tell you something. I was pleasantly surprised with the graphics in this game. Sure, it is a N64 game so you expect the graphics to be good, but that has not been the case with a lot of N64 games.
Midway did a great job of creating a bone-crushing atmosphere and they did not overuse the player animations. A minor complaint was that the view seemed to be zoomed too far from the action most of the time. I know that this was done primarily to help you see more of the playing field, but it left me with the impression that the players were a little small.
This is one of the funnest games I have played in a long time. Once you get used to the feel of the game, you will be slamming players down in no time. The plays were a bit too sparse for my liking, but if it really bothered me that much I could always make my own plays in the play editor. I think that this game will bring smiles to the faces of many console owners across the land. The bit home version of Blitz features all the speed and chaos of the arcade version, plus some home-only tweaks that will have chair quarterbacks doing end-zone dances around the sofa.
NFL Blitz's gameplay goal is clear: Screw the rules--just grab the ball and go, whether it be with fancy juke moves on the ground or immaculate yard receptions.
All 30 NFL teams are selectable for seven-on-seven matchups that value speed and viciousness look out for those late hits! The Arcade mode re-creates the coin-op's quest to defeat every single pro team, while the new Season mode offers not only a more traditional weekly race to the Super Bowl, but it also does a fine job of tracking each team's stats but not individual player stats , from passing yardage to sacks to completions. Graphically, Midway sports smooth textures, speedy receivers, end-zone logos, and more--this Blitz lives up to the coin-op's standards.
You'll see a little slowdown when the field gets crowded, but usually not during gameplay. Amazingly, all the heroic music, bone-crunching sounds, and announcer patter have made the transition from the arcade perfectly intact.
Blitz also inherited the coin-op's sole control flaw: It's often difficult to select a receiver and scramble the QB simultaneously, because both are controlled with the joystick.
Plus, you've got your choice of using either the directional pad or the analog controller. Midway included an excellent, intuitive play editor that lets would-be Aikmans create their own gridiron plays and save them to a Controller Pak and load them into the Blitz '99 arcade machines! Plus, the home version of Blitz plays faster and seems more difficult than its arcade counterpart. Great graphics, pumped sounds, custom controls, killer replay value NFL Blitz has everything pigskin pros could want.
Arcade fans, save your quarters--the N64 Blitz is on! Who needs finesse when you have brute force? NFL Blitz for the N64 doesn't ask for anything fancy, such as refs or ambulances--all it really needs is yards of grass and room to smear the opposition. Get ready for insane gridiron action that cranks the Fun Factor for football way up.
NFL Blitz on the N64 plays as smoothly as the arcade version does, if not a little faster although occasionally there's a minor amount of slowdown during touchdowns. The graphics are a perfect port, and though the developers need to work out some collision issues, the plays are as rock-solid as they were in the arcades.
The many Easter eggs add to all the chest-thumping fun: Codes for big heads, brains-for-heads, and even Raiden from Mortal Kombat up the replayability. NFL Blitz takes football to a more simplified, brutal level that non-sports gamers will love, and that traditional sports gamers will enjoy as a breather from all those rules. How simple is NFL Blitz? The first downs are 30 yards long, there is no pass interference, and completing a play means running a gauntlet of head-ripping, bonecrunching, bloodthirsty, tackling terrors that make Attila's Huns look like Chippendale's dancers.
And even though the play-book may seem sparse, you'll find that making a first down will take a combination of all the plays, along with quick thinking, fast fingers, and patience. Have you ever I played a legitimate football game with complicated plays, time-outs, stats for everyone including the water boy, and, worst of all, pass-interference calls?
Have you ever just wanted to tear onto the field and stomp some people into intensive care? With Nfl Blitz, you'll be able to do just that--and more. Browse games Game Portals. NFL Blitz. Install Game. Click the "Install Game" button to initiate the file download and get compact download launcher. Locate the executable file in your local folder and begin the launcher to install your desired game.
Game review Downloads Screenshots GT enter the fray with an over-the-top violence-packed American footie game! Simplify, Man! Best Of Both Worlds? Play With Your Plays! Overall rating: 9. Nintendo Option Pass An eight-team Tournament mode and a Full Season mode will be new to the PlayStation version, letting you run your favorite team all the way to the Super Bowl. Overall rating: 7. Tacks on the Extra Point The standard arcade Blitz allows you to track your stats across single or head-to-head games, and this PlayStation edition adds an eight-team tournament and full-season modes.
He Could Go All the He Really Nails Him! ProTips: The spin move will help you deke one or two defenders, but using it in a crowd is just asking for a fumble. Don't call many blitz plays--they're too risky. Stick to zone or safe defense, and bring your safety to the line of scrimmage to rush the quarterback.
Go to Deep Zone for long third downs or potential fake punts, and keep control of your safety. Stick to short passes and runs unless you're desperate--a good player will crush your receiver's skull before he can catch a long pass. Body Count You've probably seen it in every bowling alley and arcade across the land, and you've probably dumped a million quarters into its slots. In Your Face! People say: 8. Overall rating: 8. Halfback Options The most consistent way to frustrate your opponent is to throw short passes to your halfback.
People say: 9. Overview Here I am again, faced with the dilemma of reviewing the same game on two different systems. Arcade take on American football. Fast-paced and fun. Some coaches get so animated on the sidelines that it is extremely enjoyable just to watch them. They scream, yell and flail their arms all to the amusement of the watchers at home. When you get an opportunity to see these coaches on the television, here are three drinking games you can partake of.
This game can be extremely enjoyable when things are going poorly for the New York Giants since it is rare to see Tom Coughlin without a scowl on his face. If the Giants are playing well, throw this game out the window. Rules of the Game: Whenever the camera shows Bill Belichick and he is either wearing a hat or has his hooded sweatshirt up, you need to take a drink.
If he has both his hat and hooded sweatshirt on, chug an entire beer. If you plan it right, like any game in December or January, you could possibly drink quite a bit due to Bill Belichick attempting to keep warm. Related: 10 of the best football NFL gifts for dads in Rules of the Game: Whenever Rex Ryan cusses, take a drink.
Whenever he strings more than one cuss word together in the same sentence, drink until he stops swearing. Most announcers make watching football more enjoyable with their great insight. However, there are those few announcers that have nasty habits that just drive us crazy. Whenever you feel the urge to throw something at the television just to make Ron Jaworski stop talking, think about playing one of these three drinking games involving announcers instead.
Your email address will not be published. Please Contact Support in the app to share further details and help us resolve this faster. I have had nothing but problems with the app myself. I decided to wait a while before reviewing this app, first off I like the concept very much and the tie in with physical products. Then the loading issue happens very frequently even after doing a page refresh and closing all other open apps. One other thing that needs much improvement is being able to read player names on some the front side cards also there are way to many repeat cards received win playing the spin the wheel game.
The last thing to improve would be the sub menus to access trades, selling and buying there are too many steps to doing simple tasks.. The following data may be collected and linked to your identity:. The following data may be collected but it is not linked to your identity:.
Privacy practices may vary, for example, based on the features you use or your age. Learn More. With Family Sharing set up, up to six family members can use this app. App Store Preview. Screenshots iPad iPhone. Dec 6, Version 2. Ratings and Reviews.
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